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Developed by Eugen Systems, creators of the critically acclaimed strategy title Act of War: Direct Action, R.U.S.E is a one-of-a-kind RTS game that allows players to bluff their enemies to lead their nation to victory, controlling the action from the heart of the battlefield to the full theatre of war.
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R.U.S.E. is a one-of-a-kind real-time strategy game that allows players to bluff their enemies to lead their nation to victory, controlling the action using views that range seamlessly from the heart of the battlefield to the full theatre of war.
R.U.S.E. does a great line in what-ifs. In the Operation section of the main menu you'll find a series of set-piece battles which place you in command of specific forces at specific points in the Second World War, and many of them are imaginary extensions of the facts. These missions offer an exuberant exploration of what was, and what could have been.
There are, as with most games now, video clips between gameplay, but these feel forced and detract from the overall experience of the game. It is though, only the clips in-between gameplay, that detracts from what is otherwise a fantastic game for anyone who likes a decent strategy game.
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